Procedure list of module Graph

PROCEDURE Settings(w, h: INTEGER; flags: SET);

PROCEDURE Init(): Bitmap;

PROCEDURE GetError(VAR s: ARRAY OF CHAR);

PROCEDURE SetWindowTitle(title: ARRAY OF CHAR);

PROCEDURE Flip;

PROCEDURE Pause;

PROCEDURE Delay(n: INTEGER);

PROCEDURE Close;

PROCEDURE MakeCol(r, g, b: INTEGER): INTEGER;

PROCEDURE ColorToRGB(color: INTEGER; VAR r, g, b: INTEGER);

PROCEDURE BmpCol(bmp: Bitmap; r, g, b: INTEGER): INTEGER;

PROCEDURE KeyPressed(): BOOLEAN;

PROCEDURE ReadKey(): CHAR;

PROCEDURE WaitEvents(timeout: INTEGER);

PROCEDURE PollEvent(VAR event: Event): BOOLEAN;

PROCEDURE GetDesktopResolution(VAR w, h: INTEGER);

PROCEDURE SetFPS(fps: INTEGER);

PROCEDURE SetSizeStep(w, h: INTEGER);

PROCEDURE SetRegion(x, y, w, h: INTEGER);

PROCEDURE AddRegion(x, y, w, h: INTEGER);

PROCEDURE UnsetRegion;

PROCEDURE ClearToColor(bmp: Bitmap; color: INTEGER);

PROCEDURE ClearBitmap(bmp: Bitmap);

PROCEDURE ClearScreenToColor(color: INTEGER);

PROCEDURE ClearScreen;

PROCEDURE HLine(bmp: Bitmap; x1, y, x2, color: INTEGER);

PROCEDURE VLine(bmp: Bitmap; x, y1, y2, color: INTEGER);

PROCEDURE Line(bmp: Bitmap; x1, y1, x2, y2, color: INTEGER);

PROCEDURE Rect(bmp: Bitmap; x1, y1, x2, y2, color: INTEGER);

PROCEDURE RectFill(bmp: Bitmap; x1, y1, x2, y2, color: INTEGER);

PROCEDURE Circle(b: Bitmap; cx, cy, r, col: INTEGER);

PROCEDURE CircleFill(b: Bitmap; cx, cy, r, col: INTEGER);

PROCEDURE GetPixel(bmp: Bitmap; x, y: INTEGER): INTEGER;

PROCEDURE PutPixel(bmp: Bitmap; x, y, color: INTEGER);

PROCEDURE PutPixelFast(bmp: Bitmap; x, y, color: INTEGER);

PROCEDURE CreateBitmap(w, h: INTEGER): Bitmap;

PROCEDURE DestroyBitmap(bmp: Bitmap);

PROCEDURE LockBitmap(bmp: Bitmap);

PROCEDURE UnlockBitmap(bmp: Bitmap);

PROCEDURE LoadBitmap(filename: ARRAY OF CHAR): Bitmap;

PROCEDURE SetColorKey(bmp: Bitmap; color: INTEGER);

PROCEDURE SetAlpha(bmp: Bitmap; alpha: INTEGER);

PROCEDURE Blit(src, dest: Bitmap; sx, sy, sw, sh, dx, dy: INTEGER);

PROCEDURE BlitWhole(src, dest: Bitmap; x, y: INTEGER);

PROCEDURE StretchBlit(src, dest: Bitmap; sx, sy, sw, sh, dx, dy, dw, dh: INTEGER);

PROCEDURE LoadFont(filename: ARRAY OF CHAR; charW, charH: INTEGER): Font;

PROCEDURE DrawCharacter(dest: Bitmap; font: Font; x, y: INTEGER; ch: CHAR; fg: INTEGER);

PROCEDURE DrawString(dest: Bitmap; font: Font; x, y: INTEGER; s: ARRAY OF CHAR; fg: INTEGER);

PROCEDURE GetKeyArray(): KeyArray;

PROCEDURE KeyDown(key: INTEGER): BOOLEAN;

PROCEDURE AltPressed(): BOOLEAN;

PROCEDURE ShiftPressed(): BOOLEAN;

PROCEDURE CtrlPressed(): BOOLEAN;

PROCEDURE StartTextInput;

PROCEDURE StopTextInput;

PROCEDURE MouseOnScreen(): BOOLEAN;

PROCEDURE ShowMouse(show: BOOLEAN);

PROCEDURE GetRealMousePos(VAR x, y: INTEGER);

PROCEDURE GetMousePos(VAR x, y: INTEGER);

PROCEDURE GetMouseButtons(): SET;

PROCEDURE CreateStdMousePointer;

PROCEDURE SetMouseFocus(x, y: INTEGER);

PROCEDURE SetMousePointer(bmp: Bitmap; x, y: INTEGER);

PROCEDURE GetMousePointer(): Bitmap;

PROCEDURE SetStdMousePointer;

PROCEDURE SwitchToWindowed;

PROCEDURE SwitchToFullscreen;

PROCEDURE ToggleFullscreen;

PROCEDURE RepeatFlip;

PROCEDURE WindowShown(): BOOLEAN;

PROCEDURE GetTicks(): INTEGER;

PROCEDURE Time(): INTEGER;

PROCEDURE Randomize;

PROCEDURE PutSeed(newSeed: INTEGER);

PROCEDURE Random(range: INTEGER): INTEGER;

PROCEDURE Uniform(): REAL;

PROCEDURE Str(n: INTEGER; VAR s: ARRAY OF CHAR);

PROCEDURE Val(s: ARRAY OF CHAR): INTEGER;

PROCEDURE AppendN(n: INTEGER; VAR s: ARRAY OF CHAR);